What are the advantages of an iWear VR920 over a traditional flat screen monitor?
In addition to the obvious privacy and portability advantages of the iWear, the iWear VR920 provides head tracking, 3D stereoscopic video and an integrated audio system.
The tracking and 3D capabilities are features simply not available through a traditional monitor viewing environment. The effects of these capabilities will vary from one application to anther and might be best explained from the perspective of a sample application such as the popular Microsoft Flight Simulator program.
Imagine yourself piloting a plane on approach to a landing strip 45 degrees off to your left. As you turn your head left and look down, you see the airport in the distance, just as you would see it in the real world. A quick glance at your monitor shows nothing of the airport as its beyond the range for your desktop monitor and is viewable only when its view is changed using a multitude of keystrokes. Then, using your iWear VR920, you glance down at your flight controls and ease back on the throttle and adjust your flaps. You see your flight controls moving in full 3D, giving you the feeling that you can reach out and touch them.
To put it simply – you just cannot achieve the same sense of realism looking at a flat 2D image and pressing keystrokes to change your viewing perspective.
How immersive is the iWear VR920 experience?
The iWear VR920 is a semi-immersive device. We want people to be able to see around the iWear so they can type and keep a “foot” in the real world.
For those wating a more immersive experience we offer a shield that fully blocks out the real world, for total immersion.
I’ve heard of people trying VR systems in the past and experiencing eye strain. Is that something I should be concerned with?
Eye strain is not a concern when using the iWear VR920. The iWear VR920 screens are not directly in front of your eyes – what you see are virtual screens that have been placed about 7 – 9 feet away. To your eyes, they appear as a 62 inch screen 9 feet away. Testing has shown that the strain on your eyes is no different, in fact probably better, than in front of a traditional flat screen monitor sitting on your desk.
How do I connect an iWear VR920 to my computer?
If you have but a single port on your graphics card or laptop, the iWear VR920’s VGA connector can be plugged in directly or through a “Y” cable, enabling a second monitor to be connected as well. If your graphics port is equipped with a DVI connector, you can use the included DVI adaptor to make your connection. If you have two graphic ports, the iWear VR920 can connect to either and be used as your primary, secondary or a cloned monitor.
Do I need a special graphics card to view 3D Stereoscopic content on my computer?
It depends upon the application you are running. The content must designed for 3D stereoscopy and it or your graphics card must be enabled with 3D drivers. Some applications provide Vuzix Stereoscopic 3D support embedded in the application and these require nothing more – they just work. Others may require a iWear VR920 patch, provided through the iWearMonitor software that is included with the iWear VR920. Some patches enable 3D stereoscopy with any graphics card while others require a graphics card with compatible 3D stereo drivers. A growing list of titles is available in the Vuzix iWearMonitor application.
Watch for an iWear VR920 Compatibility Chart
soon to be available on this website!
Why doesn’t my NVIDIA® graphics card display 3D Stereoscopy?
In order for an NVIDIA® graphics card to display 3D Stereoscopy you must install compatible NVIDIA® 3D drivers. For technical support on NVIDIA® products, go to their website at www.nvidia.com
Extensive information on NVIDIA® 3D drivers, driver downloads and 3D stereoscopy in general can also be found at www.guru3d.com
How does the iWear VR920 accommodate different head and nose bridge shapes?
The iWear VR920 is designed with these and several other ergonomic factors in mind.
Will the iWear VR920 work for users wearing prescription eyeglasses?
- The iWear VR920’s “eye box” is designed to accommodate both close set eyes as well as those set further apart.
- The optics module, on the front of the iWear VR920, tilts +- 15 degrees to allow you to adjust where the display image is and accommodate a wider range of positioning on the bridge of your nose.
- Weight is a critical comfort factor for multi-hour play in your favorite games. The iWear VR920’s meager 3 oz. weight makes it the lightest VR system currently available.
- The nose bridge of the iWear VR920 is incredibly comfortable and adjustable to accommodate virtually all nose sizes and shapes; including when worn over glasses.
The optics and iWear VR920 platform have been designed to fit over top (in front) of glasses. Its optics also addresses and alleviates the issues normally associated with astigmatism.
Will the iWear VR920 work with any game, or only with a few supported titles?
There are three aspects of game or application compatibility: functioning as a monitor, providing 3D stereoscopic video and offering tracking support.
As a monitor: The iWear VR920 is compatible with Macintosh and Windows as a standard monitor. No special drivers or support is required.
3D Stereoscopy: The iWear VR920 supports 3D stereoscopy either using its own Vuzix 3D drivers or an NVIDIA graphics and compatible 3D drivers. The Vuzix 3D drivers incorporate the latest technology and work with virtually any graphics card using a Windows XP or Vista operating system. 3D is also available in hundreds, if not thousands, of titles when used with an NVIDIA graphics card and compatible 3D drivers. Games or applications must support one of these to enable 3D video; without this support, you see a 2D image.
Head tracking: Tracking requires application specific. Tracking support is provided in a growing number of titles plus Vuzix provides the iWearMonitor application and iWear VR920 extensions that add this capability to many game ad simulation titles.
Vuzix works with game developers and provides them with a SDK (software development kit) to enable the addition of full iWear VR920 support.
Tracking and/or 3D Stereoscopy does not work in my favorite game. What can I do?
Tracking and 3D Stereoscopy can be provided through a patch, or preferably, through native support embedded in the application. Try as we might, it’s not possible for our engineering staff to create patches for all game and simulation programs. It’s time consuming and some applications, despite our best efforts, cannot be patched. Let us know the titles you want supported.
The best way to implement tracking and 3D Stereoscopy support is for the program’s authors to embed the support directly in their programs. Vuzix makes a SDK (software development kit) available free of charge to all developers. Contact them and ask for Vuzix iWear VR920 support. We’ll be happy to work with them to make it fast and easy.
Can I use a different audio system instead of, or in conjunction with, the iWear VR920.
Yes. The iWear VR920’s headphones are removable to allow you to use other headphones as an alternative and they sit outside your ear, enabling then to work in conjunction with alternate audio sources.
Using the iWear VR920’s audio has the added advantage of providing directional or 3D audio support. For example, if you are using Ventrilo, the chat program in World of Warcraft, and someone to the right and behind you talks, that is where you’ll hear the sound coming from.
I am a software developer. How do I get more information on supporting the iWear VR920?
An SDK is available to all software and hardware developers through our complimentary Vuzix iWear Developer Program. To download the iWear VR920 SDK, click the “Downloads and Drivers” menu option on our “Support” page.
Is there another source for additional information on the iWear VR920?
Yes, you find additional information at more Vuzix iWear VR920 FAQs